
INNERWHY {Demo}

You just dissociated from reality...
Unfortunately, the imaginary world you've landed in is as disturbed as your mental state. Gather your courage and confront your darkest thoughts in this 8-bit psychological horror RPG.

True retro compatibility
Innerwhy was built to run on the Game Boy Color. Every technical limitation has been embraced: pixel art, chiptune soundtrack, limited storage… it’s all part of the experience.

Everyone is feeling bad...
In this retro setting, you play as Manda, a young woman trapped in a crumbling imaginary world. Here, everyone is losing their mind: mushrooms fall into despair, pumpkins get angry, and goblins are fed up with life.

Dynamic turn-based battles
Save these troubled souls by battling them in turn-based combat powered by your emotions. Stay alert and dodge their negative vibes in real-time during Bullet Hell-style minigames.

Meta-progression
You will die. Probably more than once. But don’t worry, a meta-progression system will make you stronger with each attempt.

Randomly generated worlds
Plus, randomly generated worlds ensure each playthrough offers a fresh adventure.
| Status | In development |
| Platforms | HTML5, Windows |
| Author | Victor Potet |
| Genre | Role Playing |
| Made with | GB Studio |
| Tags | 2D, Creepy, Horror, Pixel Art, Psychological Horror, Retro, Roguelike, Singleplayer |
| Average session | About an hour |
| Languages | English, Spanish; Castilian, Spanish; Latin America, French |
| Inputs | Keyboard, Xbox controller |
| Links | Steam, TikTok, Instagram, YouTube, Twitter/X, Bluesky |
Download
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Comments
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cool game, doesn't work too much on mobile though